Belts & Money Outfit
ITS FINALLY HERE
Creepyyeeha's inspired fit
Rigged for jiggle of the metal circles against the hips with 20+bones
Requires prior knowledge of blender & unity to set it up on a model, however you are always welcome to ask for help in Cringecord.
Comes ready for ZINRP, ZINFIT, EGIRL Base
Can be sculpted & weighed for ANY BASE (e.g Others) using the custom set-up ANY BASE.fbx and instructions provided.
2 materials (Leather & Metal), 50k polys for everything, 7 Base Colours with Stitches.
Please ensure to credit with a hyperlink to cringystore
Custom setup instructions:
- Add a data transfer bodifier to "Main", select by face interpolated, select source object as body, generate vertex groups, apply. Add Armature Modifier and select your Armature.
- Ctrl+J Parts 1 and 2 to "Main"
- Parent the two given root bones to "Chest" and "Hips" where it instructs so.
- Open "Main" in edit mode. Select all (should highlight in yellow). Press M-> Merge by Distance.
- Correct / smooth out weight paint where appropriate (Recommended to smooth out weight paint in vertex groups CB1, and CB3).